Background

I recently finished school at Drexel University with a major in Game Art and Production and a minor in Animation and Visual Effects. I graduated cum laude with a 3.61 overall GPA and made the Deans List many times throughout my career at Drexel. However, I believe that the quality of the work I produce is more important than simply the grades that I receive for it. I work to be able to produce professionally done, quality results.



I find success in most of my work, as I am relentlessly trying to create great projects. I strive to create visually pleasing animations and models, as well as conceptualizing new and interesting ideas to make each of my projects unique and exciting. I have a habit of working nonstop until I get the exact result that I want. This has led me to many sleepless nights trying to make my ideal project.



Drexel offers a well-versed program for Game Art and Production and I feel that I have sufficient tools to complete just about any type of design project. With knowledge of Animation, Rigging, Modeling, Texturing, Lighting, Designing, Drawing, and Coding, I have a very well rounded skillset that would be beneficial to any project. I have experience working on sole projects and working as part of a team, as well as being the lead on a cooperative team. I have the capability to ensure that my team members and I get things accomplished efficiently and in a timely manner.